Thank you very much for making a Spout plugin for UE4 that is compatible with v4.20.
we are running into an issue where the plugin causes our project to crash when we reopen the level that has the Spout Blueprints. This only happens when we hit Play in Standalone game and not in the Play in Editor mode. Any support here would be greatly appreciated.
This problem is occurring while receiving a texture.
Relevant section from the crashlog is pasted below:
UE4Editor_SpoutPlugin!ResetTexture() [c:\users\karan\documents\unreal projects\pabt\plugins\spout\source\spoutplugin\private\spoutbpfunctionlibrary.cpp:99]
UE4Editor_SpoutPlugin!RegisterReceiver() [c:\users\karan\documents\unreal projects\pabt\plugins\spout\source\spoutplugin\private\spoutbpfunctionlibrary.cpp:208]
UE4Editor_SpoutPlugin!USpoutBPFunctionLibrary::SpoutReceiver() [c:\users\karan\documents\unreal projects\pabt\plugins\spout\source\spoutplugin\private\spoutbpfunctionlibrary.cpp:539]