having the same issues as milosz,
sending and receiving between spout and LA works fine but when I attempt to do so through UE4 (both from scratch following the tutorial video and from the example projects) I get the same error.
I’ve set my Spout settings to what’s described above and here’s my DirectX Diagnostic below:
Any help would be thoroughly appreciated!
Edit: Experimenting more with the Example UE4/LA project, it seems as though the shared memory sender is working, since the cube in UE4 is rotating:
(that only works when i disable UE2LA, which causes the error)
however seemingly everything else sent doesn’t work: