Spout UE4 25.1 RTX Crash

Hi I tried to use spout on RTX project… It crashed… Is it compatible or am I missing something?
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Unhandled Exception: EXCEPTION_ACCESS_VIOLATION 0xdf2915a0

Spout
UE4Editor_SpoutPlugin!USpoutBPFunctionLibrary::CreateRegisterSender() [D:\Projects\Personal\Revenant\Working\Unreal\MLHelper\Plugins\Spout\Source\SpoutPlugin\Private\SpoutBPFunctionLibrary.cpp:323]
UE4Editor_SpoutPlugin!USpoutBPFunctionLibrary::SpoutSender() [D:\Projects\Personal\Revenant\Working\Unreal\MLHelper\Plugins\Spout\Source\SpoutPlugin\Private\SpoutBPFunctionLibrary.cpp:491]
UE4Editor_SpoutPlugin!USpoutBPFunctionLibrary::execSpoutSender() [D:\Projects\Personal\Revenant\Working\Unreal\MLHelper\Plugins\Spout\Intermediate\Build\Win64\UE4Editor\Inc\SpoutPlugin\SpoutBPFunctionLibrary.gen.cpp:423]
UE4Editor_CoreUObject
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UE4Editor_CoreUObject
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UE4Editor_Engine
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UE4Editor_UnrealEd
UE4Editor
UE4Editor
UE4Editor
UE4Editor
UE4Editor
kernel32
ntdll

Thanks!

Hi,

Spout plugin has been confirmed to work with RTX NVidia cards. In fact, this is what we used in this project:

Cheers,
Mitja

Hi @meetya
thank you for replying btw amazing project it’s very impressive!
I’m currently using Spout Plugin on Unreal Engine from here: https://github.com/AleDel/Spout-UE4/ to send the Viewport data to another application. The project has Ray Tracing and DirectX 12 enabled and If I try to start the app from editor It’s crashing. Could you give me some more info on how you handled the problem, if it’s possible…
Thank you!